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Developer: A year and a half as Game Designer at W!Games

February 23, 2010 | Bashers

Nikki Kuppens is Game Designer at W!Games. In his monthly column, he writes about the adventures of a game developer.

I’ve been working for W!Games for close to a year and a half now. Full time, that is, because during my last year in school I could already act like an assistant producer there for a day a week. And now Greed Corp, the first game I’ve worked on as a game designer at this company, is on the brink of being published. Time went by fast, but a lot happened as well.

How I got my nickname

February 20, 2009 | Misc

Just to get me going in blogging and expanding my portfolio, I’ll share with you the history of the nickname Patt3rson. People ask me all the time where it comes from, because it’s not your average alias. And as a Dutch guy, it’s not likely it came from my last name.

It all began way before you would ever even need a nickname. MSN wasn’t widely used, consoles weren’t even able to go online yet and there was no reason you would use another name than your own, because people hadn’t discovered yet that they could be total assholes online while using a pseudonym. At that time, I made the first step towards my game related career by founding a simple and small website with previews and reviews, some special articles and the first walkthroughs I ever wrote. I brought some friends on board, who where just as experienced in writing as I was at that time, and our love for playing games got us going.