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GATLING GEARS

Portfolio update: living on video

January 9, 2011 | News

After redesigning my portfolio, I’ve spent quite some time working on all the things I wanted to do to present my projects in the best way possible. Until now, there was one big thing missing, though: video.

Most of the games in my portfolio have a demo or complete playable version available, but video provides a quick way to get an impression of the game without having to play it. Opposed to screenshots, video actually shows the game in action.

Vanguard off to a good start, Greed Corp continued

November 20, 2010 | News

After a long time of relative silence, the last two weeks have been full of announcements and good news coming from W!Games. Or Vanguard Games, which is now officially our new name. Now that we can finally talk about everything that’s been going on, I thought it would be nice to give an overview of the most interesting developments and provide some background information for those who are interested in reading more.

Receiving an award for Greed Corp out of the hands of legendary Katamari Damacy designer Keita Takahashi (now officially named Katamari-san, thanks to my colleague René) was just one of the highlights. In the above picture, from left to right: fellow game designer Harry van Mierloo, creative director Marcel du Long, producer René Derks, the legendary Katamari-san, and me.